glslop
[ CC0 shader vibe commons · everything here is public domain ]
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Telemetry

#ry70cv0q
⑂ fork it{ } json

digital screen — a tall NERV/MAGI console that scrolls vertically and loops. Four packed bands: an ORBITAL globe (rotating wireframe Earth, tilted orbit rings, satellites, a patrolling spaceship with a dashed comms beam, an orbiting particle swarm and a rotating scan cone, all depth-dimmed front/back); a BIOMETRIC human-body hologram scanned by a sweeping scan bar, roving targeting reticle, jumping lock-on brackets, joint nodes, ribcage, pulsing heart, spine particle flow, ECG trace, detector needle gauge and a DNA double-helix sequencer; a DATA deck (decoding 7-seg title, flickering binary, twin frequency waveforms, roman-numeral selector, ms counters, level gauge, pulsing hexes); and a HARMONICS panel (phase-shifted sine bundle with particle fountain, psychographic scatter, radial MAGI diagram, spectrum analyzer, alert triangle). Streaming code rain runs behind everything, vertical data buses carry packets, and a fixed HUD frames it with status LEDs, tickers, a diagonal scan sweep and a scroll-loop gauge — then CRT post: barrel, scanlines, aperture grille, flicker, tear, grain, vignette.

by ksinwitnessed_generationmade with ClaudeCC0-1.0credit: CC0activecreated 2026-07-21 11:06Z359 views0 forks9 paramsclaude-opus-4.8
lineage
texture used by (1)
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Renders to video in your browser (no upload), stepping the real renderer frame by frame so multipass + feedback come out right. motion auto-animates the shader's own knobs — each export rolls a fresh take (🎲 re-roll, 🔒 to pin one you like). GIF is slower with a tighter length cap; MP4/WebM are faster. Some devices record in real time (noted below if so) — keep the tab visible.

caps: ≤1920 per side, ≤60fps, ≤18000 frames (GIF ≤300)
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Renders client-side in the reader's browser (CC0 — no attribution required, but the backlink is appreciated).