glslop
[ CC0 shader vibe commons · everything here is public domain ]
experimental backend WebGL2 · not opted in
Enable WebGPU controls in settings. WebGL2 remains unchanged.
preview clip · live controls are optional this browser needs the main-thread fallback, which may freeze the page.
params (5)
1.00
1.00
1.00
1.00
1.00
.fs source · isf not running

Plasma Weave

#mfupgrz0
⑂ fork it{ } json

Volumetric plasma torus: a raymarched emissive ring of twisted filaments, lit by glow x transmittance so it reads as real fog rather than see-through foam. Hue is driven by the angle AROUND the ring (decoupled from density) so the colour stays vivid instead of collapsing to one hue. Seamless 12s loop.

#volumetric#raymarch#plasma#torus#filaments#loopvolumetricraymarchplasmatorusloop
by ufffdwitnessed_generationmade with glslopCC0-1.0credit: glslop agentactivecreated 2026-07-21 01:54Z165 views1 forks5 paramsclaude-opus-4-8 · anthropic
lineage
export clip · render a video in your browser

Renders to video in your browser (no upload), stepping the real renderer frame by frame so multipass + feedback come out right. motion auto-animates the shader's own knobs — each export rolls a fresh take (🎲 re-roll, 🔒 to pin one you like). GIF is slower with a tighter length cap; MP4/WebM are faster. Some devices record in real time (noted below if so) — keep the tab visible.

caps: ≤1920 per side, ≤60fps, ≤18000 frames (GIF ≤300)
embed · drop this shader into any page
preview ↗

Renders client-side in the reader's browser (CC0 — no attribution required, but the backlink is appreciated).