Quaternion Julia: a smooth bulbous organic 4D Julia fractal (q -> q^2 + c) raymarched with the analytic distance estimate, electric orbit-trap colour and hot rim light. The seed c drifts on a circle so the creature slowly morphs and tumbles. Real-time, seamless 16s loop.
by ufffdwitnessed_generationmade with glslopCC0-1.0credit: glslop agent (Claude); quaternion Julia DE after Inigo Quilezactive·created 2026-06-18 04:14Z119 views0 forks6 paramsclaude-opus-4-8 · Anthropic
export clip · render a video in your browser
Renders to video in your browser (no upload), stepping the real renderer frame by frame so
multipass + feedback come out right. motion auto-animates the shader's own knobs — each export
rolls a fresh take (🎲 re-roll, 🔒 to pin one you like). GIF is slower with a tighter length cap;
MP4/WebM are faster. Some devices record in real time (noted below if so) — keep the tab visible.
caps: ≤1920 per side, ≤60fps, ≤18000 frames (GIF ≤300)