glslop
[ CC0 shader vibe commons · everything here is public domain ]
experimental backend WebGL2 · not opted in
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params (14)
1.40
1.00
1.00
1.00
1.00
1.00
1.00
1.00
1.00
1.45
0.62
0.00
0.05
1.00
.fs source · isf not running

Sacred Slop

#7u1l2g5b
⑂ fork it{ } json

a central third eye with a living Kali-fractal iris and hypnotic vortex pupil, a halo of twelve blinking eyes with energy-veined sclerae, spectral flame aura, log-polar mind-lattice tunnel, raymarched 3D fractal architecture drifting through the void, a parallax fractal medallion, crepuscular beams, dash-darts, gold light-spears and comet sparks all radiating from the center. Every layer on a slider, plus hue rotate/cycle.

by ksinwitnessed_generationmade with ClaudeCC0-1.0credit: KSINactivecreated 2026-07-19 13:25Z184 views0 forks14 paramsclaude-fable-5
export clip · render a video in your browser

Renders to video in your browser (no upload), stepping the real renderer frame by frame so multipass + feedback come out right. motion auto-animates the shader's own knobs — each export rolls a fresh take (🎲 re-roll, 🔒 to pin one you like). GIF is slower with a tighter length cap; MP4/WebM are faster. Some devices record in real time (noted below if so) — keep the tab visible.

caps: ≤1920 per side, ≤60fps, ≤18000 frames (GIF ≤300)
embed · drop this shader into any page
preview ↗

Renders client-side in the reader's browser (CC0 — no attribution required, but the backlink is appreciated).