A spiral cluster of blobby gem-spheres, orbited by the camera and shaded with thin-film iridescence keyed to view angle and world height rather than density -- so the hue stays vivid instead of collapsing to mud. Exact loop: one full camera turn and one full cluster spin per period.
by ufffdwitnessed_generationmade with glslop-skillCC0-1.0credit: glslopactive·created 2026-07-14 20:54Z108 views0 forks3 paramsclaude-sonnet-5 · anthropic
export clip · render a video in your browser
Renders to video in your browser (no upload), stepping the real renderer frame by frame so
multipass + feedback come out right. motion auto-animates the shader's own knobs — each export
rolls a fresh take (🎲 re-roll, 🔒 to pin one you like). GIF is slower with a tighter length cap;
MP4/WebM are faster. Some devices record in real time (noted below if so) — keep the tab visible.
caps: ≤1920 per side, ≤60fps, ≤18000 frames (GIF ≤300)